梦归LUA
2月前

                
装备属性需要放第一格
        

		
"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['攻雷元素'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['攻雷元素'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['攻火元素'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['攻火元素'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['攻风元素'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['攻风元素'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['攻冰元素'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['攻冰元素'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['防雷元素'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['防雷元素'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['防火元素'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['防火元素'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['防风元素'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['防风元素'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['攻击速度'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['攻击速度'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['伤害减免'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['伤害减免'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['生命值'] = ""0"" 
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['生命值'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['最大自然'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['最大自然'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['最小自然'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['最小自然'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['最大防御'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['最大防御'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['最小防御'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['最小防御'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['最大魔防'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['最大魔防'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['最小魔防'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['最小魔防'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['装备几率'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['装备几率'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['自动回血'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['自动回血'] = 0"

"_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['击中回血'] = ""0""
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['击中回血'] = 0"


将本职业技能放在物品栏第一格子修改(需完整技能书)

"_G['Q_鼠标']['物品来源']['格子组'][31]['道具']['名称'] = ""召唤骷髅""
_G['Q_鼠标']['物品来源']['格子组'][31]['道具']['显示名'] = ""召唤骷髅(秘籍)""
_G['Q_鼠标']['物品来源']['格子组'][31]['道具']['物品脚本']['msg'] = ""【数据库/道具脚本/召唤骷髅】""
_G['Q_鼠标']['物品来源']['格子组'][31]['道具']['资源']['包裹图标'] = ""道具|召唤骷髅|包裹图标"""

"需将聚灵符放在物品栏第一个格子内"

"_G['Q_鼠标']['物品来源']['Hero']['属性']['经验值'] = 999999
_G['Q_鼠标']['物品来源']['Hero']['属性']['__p']['经验值'] = ""999999"""

坐骑号角属性:
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['附加']['__数据']['等级'] = 999999
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['附加']['__数据']['条数'] = 9
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['附加']['__p']['等级'] = "999999"
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['附加']['__p']['条数'] = "9"
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['装备几率'] = 1000
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['百分伤害'] = 99
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['伤害减免'] = 30
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['暴击几率'] = 99
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['攻击速度'] = 3
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['自动回血'] = 900
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['击中回血'] = 200
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['击中回蓝'] = 200
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__数据']['普攻绿毒'] = 99 
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['装备几率'] = "0001"
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['百分伤害'] = "99"
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['伤害减免'] = "03"
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['暴击几率'] = "99"
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['攻击速度'] = "3"
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['自动回血'] = "009"
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['击中回血'] = "002"
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['击中回蓝'] = "002"
_G['Q_鼠标']['物品来源']['格子组'][31]['__数据']['道具']['__数据']['属性']['__p']['普攻绿毒'] = "99"
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