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群英伏魔传lua
夜
发布于 2022-11-10
return targetDo([==[ _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['噬血'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['命中'] = 25 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['伤害加成'] = 500 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['暴击率'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['攻击速度'] = 5 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['生命吸取'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['极品爆率'] = 5000 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['移动速度'] = 5 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['法力吸取'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['暴击伤害'] = 50 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['经验获取'] = 500 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['神圣一击'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['宝宝伤害'] = 50 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['毒咒伤害'] = 50 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['火焰伤害'] = 50 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['寒冰伤害'] = 50 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['雷电伤害'] = 50 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['抑制后仰'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['躲避'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['韧性'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['伤害反弹'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['生命值_百分比'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['法力值_百分比'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['生命恢复'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['法力恢复'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['最小道术伤害'] = 10 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['最小魔法伤害'] = 10 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['最小物理伤害'] = 10 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['物理伤害'] = 25 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['魔法伤害'] = 25 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['道术伤害'] = 25 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['最小魔法防御'] = 10 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['最小物理防御'] = 10 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['物理防御'] = 15 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['魔法防御'] = 15 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['无视防御'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['魔法穿透'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['属性']['伤害减免'] = 20 _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['需要等级'] = 1 return "done" ]==]) --------------------------------------------------------------------------------------- 物品复制:(假设3为空位,2为原物品) return targetDo([==[ _G['Q_鼠标']['物品来源']['格子组'][2] = {道具 = _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['__数据']} return "done" ]==]) ------------------------------------------------------------------------------------------ return targetDo([==[ _G['Q_鼠标']['物品来源']['格子组'][1]['__数据']['道具']['__数据']['数量'] = 16 _G['Q_鼠标']['物品来源']['格子组'][1]['__数据']['道具']['__p']['数量'] = "61" return "done" ]==]) ------------------------------------------------------------------------------------------- return targetDo([==[ _G['Q_系统变量']['__数据']['主角']['__数据']['今日SL次数'] = 0 _G['Q_系统变量']['__数据']['主角']['__p']['今日SL次数'] = "0" return "done" ]==]) ------------------------------------------------------------------------------------------------- return targetDo([==[ _G['Q_系统变量']['__数据']['成就']['__数据']['巨猿'] = 100 _G['Q_系统变量']['__数据']['成就']['__p']['巨猿'] = "001" _G['Q_系统变量']['__数据']['成就']['__数据']['骷髅精灵'] = 100 _G['Q_系统变量']['__数据']['成就']['__p']['骷髅精灵'] = "001" _G['Q_系统变量']['__数据']['成就']['__数据']['尸王'] = 200 _G['Q_系统变量']['__数据']['成就']['__p']['尸王'] = "002" _G['Q_系统变量']['__数据']['成就']['__数据']['变异尸王'] = 50 _G['Q_系统变量']['__数据']['成就']['__p']['变异尸王'] = "05" _G['Q_系统变量']['__数据']['成就']['__数据']['尸霸'] = 300 _G['Q_系统变量']['__数据']['成就']['__p']['尸霸'] = "003" _G['Q_系统变量']['__数据']['成就']['__数据']['沃玛教主'] = 75 _G['Q_系统变量']['__数据']['成就']['__p']['沃玛教主'] = "57" _G['Q_系统变量']['__数据']['成就']['__数据']['沙鱼王'] = 400 _G['Q_系统变量']['__数据']['成就']['__p']['沙鱼王'] = "004" _G['Q_系统变量']['__数据']['成就']['__数据']['机关巨兽'] = 400 _G['Q_系统变量']['__数据']['成就']['__p']['机关巨兽'] = "004" _G['Q_系统变量']['__数据']['成就']['__数据']['触龙神'] = 100 _G['Q_系统变量']['__数据']['成就']['__p']['触龙神'] = "001" _G['Q_系统变量']['__数据']['成就']['__数据']['美杜莎'] = 500 _G['Q_系统变量']['__数据']['成就']['__p']['美杜莎'] = "005" _G['Q_系统变量']['__数据']['成就']['__数据']['黄泉教主'] = 100 _G['Q_系统变量']['__数据']['成就']['__p']['黄泉教主'] = "001" _G['Q_系统变量']['__数据']['成就']['__数据']['调皮小鬼'] = 100 _G['Q_系统变量']['__数据']['成就']['__p']['调皮小鬼'] = "001" _G['Q_系统变量']['__数据']['成就']['__数据']['逆魔'] = 700 _G['Q_系统变量']['__数据']['成就']['__p']['逆魔'] = "007" _G['Q_系统变量']['__数据']['成就']['__数据']['祖玛教主'] = 140 _G['Q_系统变量']['__数据']['成就']['__p']['祖玛教主'] = "041" _G['Q_系统变量']['__数据']['成就']['__数据']['禁地魔王'] = 900 _G['Q_系统变量']['__数据']['成就']['__p']['禁地魔王'] = "009" _G['Q_系统变量']['__数据']['成就']['__数据']['虹魔教主'] = 170 _G['Q_系统变量']['__数据']['成就']['__p']['虹魔教主'] = "071" _G['Q_系统变量']['__数据']['成就']['__数据']['通天教主'] = 1200 _G['Q_系统变量']['__数据']['成就']['__p']['通天教主'] = "0021" _G['Q_系统变量']['__数据']['成就']['__数据']['魔龙教主'] = 200 _G['Q_系统变量']['__数据']['成就']['__p']['魔龙教主'] = "002" _G['Q_系统变量']['__数据']['成就']['__数据']['死灵骑士'] = 1000 _G['Q_系统变量']['__数据']['成就']['__p']['死灵骑士'] = "0001" _G['Q_系统变量']['__数据']['成就']['__数据']['铁血魔王'] = 1500 _G['Q_系统变量']['__数据']['成就']['__p']['铁血魔王'] = "0051" _G['Q_系统变量']['__数据']['成就']['__数据']['逆鳞之子'] = 200 _G['Q_系统变量']['__数据']['成就']['__p']['逆鳞之子'] = "002" _G['Q_系统变量']['__数据']['成就']['__数据']['双头暴熊'] = 8000 _G['Q_系统变量']['__数据']['成就']['__p']['双头暴熊'] = "0008" _G['Q_系统变量']['__数据']['成就']['__数据']['阿修罗神'] = 1800 _G['Q_系统变量']['__数据']['成就']['__p']['阿修罗神'] = "0081" _G['Q_系统变量']['__数据']['成就']['__数据']['阴阳妖灵'] = 200 _G['Q_系统变量']['__数据']['成就']['__p']['阴阳妖灵'] = "002" _G['Q_系统变量']['__数据']['成就']['__数据']['累计副本次数'] = 300 _G['Q_系统变量']['__数据']['成就']['__p']['累计副本次数'] = "003" _G['Q_系统变量']['__数据']['成就']['__数据']['中豹子次数'] = "0D0F3E0302000000789CF3F3050000EB009C*" _G['Q_系统变量']['__数据']['成就']['__p']['中豹子次数'] = "*C900BE0000503F3FC9870000002030E3F0D0" _G['Q_系统变量']['__数据']['成就']['__数据']['主角躺尸次数'] = "0D0F3E0304000000789CF3F3F5F50500030A0136*" _G['Q_系统变量']['__数据']['成就']['__p']['主角躺尸次数'] = "*6310A03000505F5F3F3FC9870000004030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__数据']['消费积分'] = "0D0F3E0307000000789CF3F1050300086C021B*" _G['Q_系统变量']['__数据']['主角']['__p']['消费积分'] = "*B120C6800030501F3FC9870000007030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__数据']['红芒草'] = "0D0F3E0304000000789CF3F3F5F50500030A0136*" _G['Q_系统变量']['__数据']['主角']['__p']['红芒草'] = "*6310A03000505F5F3F3FC9870000004030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__数据']['铭文石'] = "0D0F3E0306000000789CF3F1050100065101CE*" _G['Q_系统变量']['__数据']['主角']['__p']['铭文石'] = "*EC1015600010501F3FC9870000006030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__数据']['妖翎羽'] = "0D0F3E0306000000789CF3F1050100065101CE*" _G['Q_系统变量']['__数据']['主角']['__p']['妖翎羽'] = "*EC1015600010501F3FC9870000006030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__数据']['绿宝石'] = "0D0F3E0306000000789CF3F1050100065101CE*" _G['Q_系统变量']['__数据']['主角']['__p']['绿宝石'] = "*EC1015600010501F3FC9870000006030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__数据']['上等豹粮'] = "0D0F3E0304000000789CF3F3F5F50500030A0136*" _G['Q_系统变量']['__数据']['主角']['__p']['上等豹粮'] = "*6310A03000505F5F3F3FC9870000004030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__数据']['祝福结晶'] = "0D0F3E0304000000789CF3F3F5F50500030A0136*" _G['Q_系统变量']['__数据']['主角']['__p']['祝福结晶'] = "*6310A03000505F5F3F3FC9870000004030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__数据']['扫荡卷'] = "0D0F3E0304000000789CF3F3F5F50500030A0136*" _G['Q_系统变量']['__数据']['主角']['__p']['扫荡卷'] = "*6310A03000505F5F3F3FC9870000004030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__数据']['传世通宝'] = "0D0F3E0304000000789CF3F3F5F50500030A0136*" _G['Q_系统变量']['__数据']['主角']['__p']['传世通宝'] = "*6310A03000505F5F3F3FC9870000004030E3F0D0" _G['Q_系统变量']['__数据']['成就']['__数据']['签到次数'] = "0D0F3E0303000000789CF3F0F5050001C200E3*" _G['Q_系统变量']['__数据']['成就']['__p']['签到次数'] = "*3E002C1000505F0F3FC9870000003030E3F0D0" _G['Q_系统变量']['__数据']['成就']['__数据']['连续签到'] = "0D0F3E0303000000789CF3F0F5050001C200E3*" _G['Q_系统变量']['__数据']['成就']['__p']['连续签到'] = "*3E002C1000505F0F3FC9870000003030E3F0D0" _G['Q_系统变量']['__数据']['项目']['爆率附加'] = "0D0F3E0303000000789CF3F0F5050001C200E3*" _G['Q_系统变量']['__数据']['主角']['__p']['消耗元宝'] = "*B120C6800030501F3FC9870000007030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__数据']['消耗元宝'] = "0D0F3E0307000000789CF3F1050300086C021B*" return "done" ]==]) -------------------------------------------------------------------------------------------------- return targetDo([==[ _G['Q_系统变量']['__数据']['主角']['__p']['法宝经验'] = "**7310E03000505F5F7F3FC9870000004030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__数据']['法宝经验'] = "0D0F3E0304000000789CF3F7F5F50500030E0137**" _G['Q_系统变量']['__数据']['主角']['__数据']['灵力值'] = "0D0F3E0304000000789CF3F7F5F50500030E0137**" _G['Q_系统变量']['__数据']['主角']['__p']['灵力值'] = "**7310E03000505F5F7F3FC9870000004030E3F0D0" return "done" ]==]) ------------------------------------------------------------------------------- return targetDo([==[ _G['Q_系统变量']['__数据']['主角']['__数据']['福缘'] = "0D0F3E0301000000789CF3000000490049*" _G['Q_系统变量']['__数据']['主角']['__数据']['人品'] = "0D0F3E0301000000789CF3000000490049*" _G['Q_系统变量']['__数据']['主角']['__p']['福缘'] = "*9400940000003FC9870000001030E3F0D0" _G['Q_系统变量']['__数据']['主角']['__p']['人品'] = "*9400940000003FC9870000001030E3F0D0" _G['Q_系统变量']['__数据']['技能']['__数据']['愈合']['__数据']['等级'] = 5 _G['Q_系统变量']['__数据']['技能']['__数据']['愈合']['__数据']['经验'] = 16 _G['Q_系统变量']['__数据']['技能']['__数据']['愈合']['__p']['经验'] = "61" _G['Q_系统变量']['__数据']['技能']['__数据']['愈合']['__p']['等级'] = "5" _G['Q_系统变量']['__数据']['技能']['__数据']['泰山']['__数据']['等级'] = 5 _G['Q_系统变量']['__数据']['技能']['__数据']['泰山']['__数据']['经验'] = 16 _G['Q_系统变量']['__数据']['技能']['__数据']['泰山']['__p']['经验'] = "61" _G['Q_系统变量']['__数据']['技能']['__数据']['泰山']['__p']['等级'] = "5" _G['Q_系统变量']['__数据']['技能']['__数据']['皮厚']['__数据']['等级'] = 5 _G['Q_系统变量']['__数据']['技能']['__数据']['皮厚']['__数据']['经验'] = 16 _G['Q_系统变量']['__数据']['技能']['__数据']['皮厚']['__p']['经验'] = "61" _G['Q_系统变量']['__数据']['技能']['__数据']['皮厚']['__p']['等级'] = "5" _G['Q_系统变量']['__数据']['技能']['__数据']['守护']['__数据']['等级'] = 5 _G['Q_系统变量']['__数据']['技能']['__数据']['守护']['__数据']['经验'] = 16 _G['Q_系统变量']['__数据']['技能']['__数据']['守护']['__p']['经验'] = "61" _G['Q_系统变量']['__数据']['技能']['__数据']['守护']['__p']['等级'] = "5" _G['Q_系统变量']['__数据']['技能']['__数据']['火毒攻心剑']['__数据']['等级'] = 5 _G['Q_系统变量']['__数据']['技能']['__数据']['火毒攻心剑']['__数据']['经验'] = 16 _G['Q_系统变量']['__数据']['技能']['__数据']['火毒攻心剑']['__p']['经验'] = "61" _G['Q_系统变量']['__数据']['技能']['__数据']['火毒攻心剑']['__p']['等级'] = "5" _G['Q_系统变量']['__数据']['技能']['__数据']['缩身遁地']['__数据']['等级'] = 5 _G['Q_系统变量']['__数据']['技能']['__数据']['缩身遁地']['__数据']['经验'] = 16 _G['Q_系统变量']['__数据']['技能']['__数据']['缩身遁地']['__p']['经验'] = "61" _G['Q_系统变量']['__数据']['技能']['__数据']['缩身遁地']['__p']['等级'] = "5" _G['Q_系统变量']['__数据']['技能']['__数据']['玲珑宝塔']['__数据']['等级'] = 5 _G['Q_系统变量']['__数据']['技能']['__数据']['玲珑宝塔']['__数据']['经验'] = 16 _G['Q_系统变量']['__数据']['技能']['__数据']['玲珑宝塔']['__p']['经验'] = "61" _G['Q_系统变量']['__数据']['技能']['__数据']['玲珑宝塔']['__p']['等级'] = "5" return "done" ]==]) ------------------------------------------------------------------------------------ return targetDo([==[ _G['Q_系统变量']['__数据']['主角']['__p']['今日妖塔'] = "0" _G['Q_系统变量']['__数据']['主角']['__数据']['今日妖塔'] = 0 return "done" ]==]) ---------------------------------------------------------------------------------------- return targetDo([==[ _G['Q_系统变量']['主角']['回城地图'] = "禁地道观" return "done" ]==]) ------------------------------------------------------------------------------------- return targetDo([==[ _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['名称'] = "星辰精华" _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['显示名'] = "星辰精华" _G['Q_鼠标']['物品来源']['格子组'][1]['道具']['数量'] = 360 return "done" ]==]) return "done" ]==])
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